Search found 7 matches
- Mon Jun 20, 2011 2:36 am
- Forum: Fixing it ourself
- Topic: Some interesting results after heavy tweaking
- Replies: 94
- Views: 388053
- Fri Jul 23, 2010 9:41 pm
- Forum: Fixing it ourself
- Topic: Stable EFS Editor
- Replies: 11
- Views: 45229
- Wed Jul 08, 2009 4:06 pm
- Forum: Fixing it ourself
- Topic: Some interesting results after heavy tweaking
- Replies: 94
- Views: 388053
- Tue Aug 26, 2008 2:26 pm
- Forum: Fixing it ourself
- Topic: Making a new Mod
- Replies: 6
- Views: 24149
Battletech mod
I´m a little stuck in my battletech mod, mainly because of lack of time, so i wish to share the files i already altered so if anyone wants to tinker with it they would save time... Where do i put the files? They are small but i didn´t see any option to attach them in this forum... What i did up to n...
- Fri Oct 19, 2007 12:03 pm
- Forum: NOVA - how to play a better game
- Topic: Infantry Mod
- Replies: 2
- Views: 21286
Infantry Mod
I started building a new mod that would incentive the production of Infantry against vehicles and ended changing a lot more than i intended, but i don´w know where to make it available to other players.... can anyone point to me anywhere i can upload it that EFS players would find it? Here is a desc...
- Tue Jul 31, 2007 9:10 pm
- Forum: Fixing it ourself
- Topic: Making a new Mod
- Replies: 6
- Views: 24149
Making a new Mod
I´m making a new mod for EFS and i´m having some doubts that maybe someone here can solve for me: 1. If i create 4 different types of Militia, all in the 84 slot, but that are built in different cities, and make other unit needing the 84 unit as an input unit, it will accept any of the 4 militia uni...
- Sun Jan 28, 2007 10:31 pm
- Forum: Fixing it ourself
- Topic: Mechwarrior Mod
- Replies: 3
- Views: 14497