Search found 24 matches

by Bfriudo
Tue Mar 16, 2021 3:33 am
Forum: EFS Clone
Topic: Remake Idea
Replies: 2
Views: 22472

Re: Remake Idea

Well it's not the first time this specific idea tickles the minds of brave programmers. Sadly all remake projects didn't last long enough, but God knows this game deserves this kind of rightful justice. With this said I don't wanna bring down any new attempt to breathe new life into the EFS universe...
by Bfriudo
Sun May 03, 2020 1:45 pm
Forum: General Stuff
Topic: Inactive users - delete
Replies: 6
Views: 34720

Re: Inactive users - delete

Late to the party as usual, but I wish to thank you for keeping this little island afloat! Defender has hidden units! whoops...!
by Bfriudo
Wed Mar 27, 2019 7:58 pm
Forum: Fixing it ourself
Topic: Generating planet terrain
Replies: 5
Views: 28244

Re: Generating planet terrain

Thanks mate. Just a drop in the ocean though, the interaction between tech branches is what is driving me mad now. The game doesn't seem to like the many, many cross-requirements needed to advance down the branches as opposed to the more traditional, quasi-independent branches + applied tech branch ...
by Bfriudo
Thu Mar 21, 2019 4:15 pm
Forum: Fixing it ourself
Topic: Generating planet terrain
Replies: 5
Views: 28244

Re: Generating planet terrain

I managed to find the solution, it's just not too obvious at first sight. Once editing the planet surface you just click File->New and you get to choose among Normal, City, Ice, Jungle or Barren. The planet will be auto-generated and will need editing but you can grab Megacity and Barren whereas gen...
by Bfriudo
Fri Feb 22, 2019 6:01 pm
Forum: Fixing it ourself
Topic: Generating planet terrain
Replies: 5
Views: 28244

Generating planet terrain

Hey all, wonder if anyone still lurks around here! I was toying with the editor once again and realized I can't generate a charred or megacity planet from scratch. Every new planet starts with the base "plains" palette and trying to generate random terrains only cycles among plains, jungle...
by Bfriudo
Mon Oct 23, 2017 4:12 am
Forum: Fixing it ourself
Topic: EFSUNIT.BIN
Replies: 2
Views: 17330

Re: EFSUNIT.BIN

Thanks for the prompt reply. It actually helps a lot to look at it this way and it's sure worth messing around with, though I still didn't delve too much into it. Large units and tech tree rework is taking most of the time right now, and I will temporarily do with the current icons until at least th...
by Bfriudo
Thu Oct 12, 2017 6:59 pm
Forum: Fixing it ourself
Topic: EFSUNIT.BIN
Replies: 2
Views: 17330

EFSUNIT.BIN

I have recently started toying again with the editor, which I only started to use last year and only sporadically, but the EFS malady has to come back and strike from time to time I guess. Given my poor skills I was both impressed and galvanized at my successful attempt to edit the .flc files and we...
by Bfriudo
Mon Feb 15, 2016 8:29 pm
Forum: Fixing it ourself
Topic: Some interesting results after heavy tweaking
Replies: 94
Views: 343536

Re: Some interesting results after heavy tweaking

Oy! Been so long, checking in for no apparent reason and lo, there's fresh news on the line! This game still got a hold on us it seems. Good to read from you all once again and I hope everything's fine. Cheers and keep up with the modding! .)
by Bfriudo
Tue Dec 11, 2012 5:29 pm
Forum: Hyperion
Topic: Lockups
Replies: 1
Views: 43306

Lockups

I couldn't help it. Feeling a desperate need to play EFS once again, I picked Hyperion patch and started replaying it. I experienced a lockup during al-Malik's turn, and it keeps locking up when I try and reload the same game. I have a previous save, about 10 turns earlier, which I may reload to try...
by Bfriudo
Thu Nov 22, 2012 3:08 am
Forum: Fixing it ourself
Topic: Emperor Wars Mod
Replies: 17
Views: 69519

Link is broken. Any other way to get through this?
by Bfriudo
Mon Sep 17, 2012 3:11 am
Forum: Fixing it ourself
Topic: Some interesting results after heavy tweaking
Replies: 94
Views: 343536

Great to hear from you again. Cheers.
by Bfriudo
Mon Sep 17, 2012 3:09 am
Forum: Fixing it ourself
Topic: Emperor Wars Mod
Replies: 17
Views: 69519

Humm...interest is rising again. EFS just can't die.
by Bfriudo
Tue Jul 03, 2012 7:06 pm
Forum: Fixing it ourself
Topic: Some interesting results after heavy tweaking
Replies: 94
Views: 343536

Summer's here! It's friggen hot here! I'm sure you're done with it by now 8)
by Bfriudo
Fri Jun 01, 2012 10:51 pm
Forum: Fixing it ourself
Topic: Some interesting results after heavy tweaking
Replies: 94
Views: 343536

Sorry to hear that madrigal! That could've been a rare jewel, as I told Eightball once about his own project. He said he would wait for his interest to rise again but would probably be months. I still check in from time to time, his ideas were quite promising.
by Bfriudo
Wed Dec 07, 2011 11:42 pm
Forum: Fixing it ourself
Topic: Some interesting results after heavy tweaking
Replies: 94
Views: 343536

I know the feeling. Interests do rise and fall...all's well here, if we still can say that. Italy is collapsing.

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