Search found 34 matches

by Luxor
Tue Dec 26, 2023 3:26 pm
Forum: General Stuff
Topic: Merry Christmas 2023. Merry Lux Splendor
Replies: 1
Views: 685

Re: Merry Christmas 2023. Merry Lux Splendor

Merry Lux Splendor to all :D
by Luxor
Tue Jun 27, 2023 11:28 am
Forum: Fixing it ourself
Topic: Emperor Wars mod 4.0
Replies: 15
Views: 45903

Re: Emperor Wars mod 4.0

New version available, 4.1a - Fixed missing League garrison bug on Byzantium II's agora. - Cx-omega tech is for Hazat-only - Removed double Brother Battle tech - Added Scions of Zhal buildable unit - Tweaked Assault Landers - Buffed camo for stealth units - Reworked Twilight planet - League Fast Fre...
by Luxor
Thu Jun 22, 2023 9:38 am
Forum: Fixing it ourself
Topic: Emperor Wars mod 4.0
Replies: 15
Views: 45903

Re: Emperor Wars mod 4.0

New version available, 4.1 - Given Church control to most of House planets - Added units techs so that tech requirements can be shown in Archives - Reworked Archives to display military units - Added cargo to space cruisers/dreadnoughts - PTS are no longer loadable into transports (land/space) - Reb...
by Luxor
Mon May 29, 2023 5:03 pm
Forum: Fixing it ourself
Topic: Emperor Wars mod 4.0
Replies: 15
Views: 45903

Re: Emperor Wars mod 4.0

New version available, 4.0h

- Added Anunnaki Ships FLCs (converted by Jukelo).
- Adjusted food yields for Houses to have a sustainable situation for Warehouse off setting
by Luxor
Thu May 25, 2023 11:32 pm
Forum: Fixing it ourself
Topic: Emperor Wars mod 4.0
Replies: 15
Views: 45903

Re: Emperor Wars mod 4.0

New version uploaded, 4.0g

- Added Cadavus to League
- Tweaked Li Halan worlds
- Tweaked Decados worlds
- Tweaked al-Malik worlds
- Added House spies and assassins flc converted by Jukelo
by Luxor
Wed May 24, 2023 11:57 am
Forum: Fixing it ourself
Topic: Emperor Wars mod 4.0
Replies: 15
Views: 45903

Re: Emperor Wars mod 4.0

New version uploaded, 4.0f - Nerfed Anunnaki Ships armor - Nerfed Titan ship - Knights/Guards never routes - Added House Psionic warriors: Royal Dervishes, Screaming Dervishes, Taliesin's Spears, Diwins, Midnight Furies, Marifahs. FLC conversion by Jukelo - Reworked spies and assassins: spy is used ...
by Luxor
Tue May 23, 2023 12:40 am
Forum: Fixing it ourself
Topic: Emperor Wars mod 4.0
Replies: 15
Views: 45903

Re: Emperor Wars mod 4.0

New version available, 4.0e

- Completed Microbiology Archive
- House-specific knight units (like Hawkwood's White Tower Knights) will require a knight as a building prerequisite.
- Tweaked Hawkwood worlds
- Tweaked Hazat worlds
- Added Jukelo's flc for knights, guards, and various units
by Luxor
Thu May 11, 2023 12:57 pm
Forum: Fixing it ourself
Topic: Emperor Wars mod 4.0
Replies: 15
Views: 45903

Re: Emperor Wars mod 4.0

Updated to version 4.0d

- Added Sutek to Hazat
- Added more unit graphics
by Luxor
Mon May 08, 2023 12:11 am
Forum: Fixing it ourself
Topic: Emperor Wars mod 4.0
Replies: 15
Views: 45903

Re: Emperor Wars mod 4.0

Updated version 4.0c is now available. This is a savegame compatible version.

- Anunnaki Stealth ship can now attack on Byzantium II
- Added more unit graphics
- Added 2nd Republic Fighters/Bombers units
- Updated Tech Tree
- Switched ownership of Stigmata fleet to Imperial Fleet
by Luxor
Fri May 05, 2023 2:39 pm
Forum: Fixing it ourself
Topic: Emperor Wars mod 4.0
Replies: 15
Views: 45903

Re: Emperor Wars mod 4.0

A new section for Emperor Wars mod has been created in our discord server https://discord.gg/fu4K6H4j

Join us there and post suggestions/bugs or just discuss about the mod in general. You can also ask any info you need to know.
by Luxor
Thu May 04, 2023 4:40 pm
Forum: Fixing it ourself
Topic: Emperor Wars mod 4.0
Replies: 15
Views: 45903

Re: Emperor Wars mod 4.0

Updated a new version (4.0b):

- Added new flc graphics
- Fixed AI building too many Dervishes bug
- Nerfed psy units
- Buffed Hazat Space Navy and Army
- Reduced Kordeth rebel forces
- Fixed Shelit Eng and Tech, they are medic now for foot/tread units
by Luxor
Sat Apr 01, 2023 1:13 am
Forum: Fixing it ourself
Topic: Emperor Wars mod 4.0
Replies: 15
Views: 45903

Re: Emperor Wars mod 4.0

I have just updated mod to beta 2: map is complete now and all worlds have been detailed.
by Luxor
Thu Mar 23, 2023 11:45 am
Forum: Fixing it ourself
Topic: Emperor Wars mod 4.0
Replies: 15
Views: 45903

Emperor Wars mod 4.0

I'm releasing the first beta of new Emperor Wars mod 4.0 https://github.com/Luxor70/EmperorWars This mod recreates the historical (by the books) conditions at the beginning of the second Emperor War. The year is 4964 A.D. MOD content: Added Vuldrok, Kurgans, and Lost Worlds to the map. All worlds ha...
by Luxor
Thu Jan 21, 2021 1:09 pm
Forum: EFS Clone
Topic: Remake Idea
Replies: 2
Views: 22491

Remake Idea

Hello to everybody.

I came up with an idea for remaking a new version of EFS. I am starting learning Unity and wandering if anyone here already knows it and might be interested in starting a kickstarter for the project.
by Luxor
Tue Feb 17, 2015 1:08 pm
Forum: Fixing it ourself
Topic: Windows 7 64-bit.
Replies: 3
Views: 21859

Hi. Go here https://sites.google.com/site/emperorwarsfadingsuns/home/emperor-of-the-fading-suns-emperor-wars---reality-mod---downlao first link is an installer for EFS vanilla. You should be able to run it on Win 7 64 with no problems. I'm running it with same O.S. In the link you can also download ...

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