Search found 74 matches
- Tue Jun 27, 2017 4:57 am
- Forum: EFS Clone
- Topic: Phoenix discussion
- Replies: 22
- Views: 94974
Re: Phoenix discussion
Is there still any interest in this project. I've tried contacting the developers of both Phoenix and the EFS Editor direct via email with no responses. I don't recall receiving such email recently, but this would not be the first time the internet has eaten emails. When I collaborated with Richard...
- Thu Apr 06, 2017 12:41 am
- Forum: EFS Clone
- Topic: Phoenix Wizard Mode Question
- Replies: 2
- Views: 19462
Re: Phoenix Wizard Mode Question
Hello Im trying to turn on wizard mode and it doesnt seem to be working. My Phoenix.ini looks like this Warning: Wiz mode is intended for debugging and may result in hangs, crashes or unexpected behavior. Only "Get all techs.", "Get all resources.", "Randomize RNG." an...
- Tue Dec 06, 2016 2:22 am
- Forum: EFS Clone
- Topic: Phoenix discussion
- Replies: 22
- Views: 94974
Phoenix discussion
A user on another forum asked about a place for general Phoenix discussion, so I decided to open such a thread here.
- Mon Oct 31, 2016 8:06 pm
- Forum: EFS Clone
- Topic: Phoenix announcements
- Replies: 11
- Views: 50328
Re: Phoenix announcements
Version 0.52.0-alpha available Phoenix-0.52.0-alpha "Alpha test #1" clone/remake/port/patch of/for EFS is now available at https://github.com/joulupunikki/Phoenix/releases New in version 0.52-alpha Static ocean shore, river and soft tile edge graphics by Charles Keil Archives: City info (...
- Thu Jul 14, 2016 6:38 pm
- Forum: General Stuff
- Topic: secure connection possible
- Replies: 2
- Views: 26328
Re: secure connection possible
Thanks Immediately changing password with/switching usage to https ...
- Thu May 19, 2016 9:15 pm
- Forum: EFS Clone
- Topic: Phoenix announcements
- Replies: 11
- Views: 50328
Re: Phoenix announcements
Version 0.51.0-alpha available Phoenix-0.51.0-alpha "Warlock" clone/remake/port/patch of/for EFS is now available at https://github.com/joulupunikki/Phoenix/releases This is a self-contained windows exe installer, no need to install/configure java separately. Install video is on youtube. ...
- Tue Feb 02, 2016 12:07 am
- Forum: General Stuff
- Topic: Editing Unit Bin Files
- Replies: 1
- Views: 16383
Re: Editing Unit Bin Files
Here's a 2 min video of how I would do it on Linux. You can get equivalent functionality on Win by installing GIMP and cygwin. A video of cygwin being installed is here. You probably don't need the extra packages installed in the video.
- Fri Jan 29, 2016 12:29 am
- Forum: Fixing it ourself
- Topic: Some interesting results after heavy tweaking
- Replies: 94
- Views: 388030
Re: Some interesting results after heavy tweaking
Update on the Symbiot AI: New Units are now built in existing hives. However, the first test game saw Stigmata conquered in about 110 years. This is actually expected since the various parts of the AI -- build, scout, transport and conquer -- are each implemented with minimal effort and complexity, ...
- Tue Dec 29, 2015 10:33 pm
- Forum: Fixing it ourself
- Topic: Some interesting results after heavy tweaking
- Replies: 94
- Views: 388030
Re: Some interesting results after heavy tweaking
I do enjoy these descriptions of what happens during AI testing. Most promising. The stock AI for Symbiots was pretty good in EFS, at least once Hyperion figured out how to let them produce new units. They happily invade anything they can and will try to reinforce any Symbiot units that crop up on ...
- Sun Dec 27, 2015 2:08 am
- Forum: Fixing it ourself
- Topic: Some interesting results after heavy tweaking
- Replies: 94
- Views: 388030
Re: Some interesting results after heavy tweaking
Update on the Symbiot AI: Symbiots just conquered Absolution and Daishan, transporting ground troops as necessary. After that they saw no enemy cities to conquer on the mapped planets (Chernobog, Absolution and Daishan) so they sent scouts to Stigmata space. This happened on A.D. 4968. From Stigmata...
- Sun Dec 20, 2015 11:36 pm
- Forum: General Stuff
- Topic: Editor for FLC
- Replies: 6
- Views: 34968
Re: Editor for FLC
https://www.gimp.org/ I have GIMP 2.8.10 installed on Win7 and it seems to be able to open, edit and save AA88GRID.FLC and AFIGHTER.FLC. However, the first frame of AFIGHTER.FLC was blank when opened and the saved FLCs fail to loop in EFS1.4, they just go thru the set of frames once and then show t...
- Sat Dec 12, 2015 2:14 am
- Forum: Fixing it ourself
- Topic: Some interesting results after heavy tweaking
- Replies: 94
- Views: 388030
Re: Some interesting results after heavy tweaking
Yes, in "phoenixlog.txt" and five previous logs in "phoenixlog.txt.1-5". The errors are also shown on console if you started on commandline. Very useful! Games that have error logs are so much easier to mod for when it gives you even a clue as to what causes a crash or similar. ...
- Wed Dec 09, 2015 11:28 pm
- Forum: Fixing it ourself
- Topic: Some interesting results after heavy tweaking
- Replies: 94
- Views: 388030
Re: Some interesting results after heavy tweaking
The last release was from so long ago I can't remember what was and wasn't changed in the time since. In the current version the Direwolf relies on tech 115, but techs end at 113 after some cleanup. Good catch! Does Phoenix have some kind of log file that lists errors? That would be most useful. Th...
- Wed Dec 09, 2015 7:48 pm
- Forum: Fixing it ourself
- Topic: Some interesting results after heavy tweaking
- Replies: 94
- Views: 388030
Re:
Been a long time but I'm finally getting back into EFS. Played around with the last version of this mod I worked on to see where I left off and already found stuff that needed changing. Ah, modding. I downloaded the mod in the first post, and got three errors with Phoenix. Two are Phoenix bugs, but...
- Wed Dec 09, 2015 7:33 pm
- Forum: General Stuff
- Topic: possible coming forum update
- Replies: 7
- Views: 31322
Re: possible coming forum update
My memory vehemently tells me that I posted my thumbs up here before the update ... but reality says otherwise ... likely my memory is wrong and even if it is not, there was no mission critical information in that post.