Search found 4 matches
- Fri Sep 09, 2005 4:08 am
- Forum: Hyperion
- Topic: A couple more Hyperion questions
- Replies: 7
- Views: 32397
Re: A couple more Hyperion questions
They don't need to produce power armored infantry when every one of their cities has 6 fortifications. Actually, I've noticed that the AI isn't very agressive about landing strike teams on your planets, and this serves to make EFS a little longer in that computer players hunker down and fortify thei...
- Wed Sep 07, 2005 5:27 am
- Forum: Hyperion
- Topic: A couple more Hyperion questions
- Replies: 7
- Views: 32397
A couple more Hyperion questions
1) I have noticed in all my games that the computer controlled players produce fortifications like crazy, such as 4-6 of them on EVERY city, even farms, chemicals, whatever. My question is, how do they do this? Not only are fortifications mad expensive, but you have to build a missile battery at a f...
- Thu Sep 01, 2005 6:18 pm
- Forum: Hyperion
- Topic: Hyperion Corinthian Galaxy - Comments
- Replies: 39
- Views: 122028
Re: Hyperion Corinthian Galaxy - Comments
Actually, in my game Hazat was the last to fall on Earth, so maybe just on that planet they have a slight edge. Tactical retreat to where? I assumed defending a fort would be better than being attacked in open ground...Hawkwood is located in NE United States, nowhere much to go to. I noticed IE in O...
- Thu Sep 01, 2005 8:17 am
- Forum: Hyperion
- Topic: Hyperion Corinthian Galaxy - Comments
- Replies: 39
- Views: 122028
Re: Hyperion Corinthian Galaxy - Comments
I just began playing the Corinthian galaxy. I beat the original galaxy and was pleasantly suprised by the starting conditions of Corinthian, especially having two houses with troops and cities on other planets besides the capitals. I am using the latest Hyperion. I was playing Hawkwood and having a ...