Search found 4 matches

by Stryke11
Fri Sep 09, 2005 4:08 am
Forum: Hyperion
Topic: A couple more Hyperion questions
Replies: 7
Views: 32397

Re: A couple more Hyperion questions

They don't need to produce power armored infantry when every one of their cities has 6 fortifications. Actually, I've noticed that the AI isn't very agressive about landing strike teams on your planets, and this serves to make EFS a little longer in that computer players hunker down and fortify thei...
by Stryke11
Wed Sep 07, 2005 5:27 am
Forum: Hyperion
Topic: A couple more Hyperion questions
Replies: 7
Views: 32397

A couple more Hyperion questions

1) I have noticed in all my games that the computer controlled players produce fortifications like crazy, such as 4-6 of them on EVERY city, even farms, chemicals, whatever. My question is, how do they do this? Not only are fortifications mad expensive, but you have to build a missile battery at a f...
by Stryke11
Thu Sep 01, 2005 6:18 pm
Forum: Hyperion
Topic: Hyperion Corinthian Galaxy - Comments
Replies: 39
Views: 122028

Re: Hyperion Corinthian Galaxy - Comments

Actually, in my game Hazat was the last to fall on Earth, so maybe just on that planet they have a slight edge. Tactical retreat to where? I assumed defending a fort would be better than being attacked in open ground...Hawkwood is located in NE United States, nowhere much to go to. I noticed IE in O...
by Stryke11
Thu Sep 01, 2005 8:17 am
Forum: Hyperion
Topic: Hyperion Corinthian Galaxy - Comments
Replies: 39
Views: 122028

Re: Hyperion Corinthian Galaxy - Comments

I just began playing the Corinthian galaxy. I beat the original galaxy and was pleasantly suprised by the starting conditions of Corinthian, especially having two houses with troops and cities on other planets besides the capitals. I am using the latest Hyperion. I was playing Hawkwood and having a ...

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