Search found 139 matches

by Garison
Sun Feb 24, 2002 8:28 pm
Forum: EFS Clone
Topic: Editting and Creating our own EFS AI
Replies: 16
Views: 43498

Re: Editting and Creating our own EFS AI

I know very little to nothing about coding, however it seems to be an easy solution (excuse my newbness) would be to seperate the code from within the EXE so the game doesn't use it, write a "skip" line that says to ignore the code you have seperated then write a line the tells the exe to ...
by Garison
Mon Jan 21, 2002 3:28 am
Forum: Hyperion
Topic: Birth.gal
Replies: 1
Views: 8731

Re: Birth.gal

i just had a thought, i could make hives being the only structure for a house and effectively make them "symbiot" right? and that goes for vau,league,and church right?<p>muahahah!
by Garison
Mon Jan 21, 2002 3:25 am
Forum: Hyperion
Topic: Birth.gal
Replies: 1
Views: 8731

Birth.gal

currently i'm designing a map where humans jsut acheived space flight about 200 years ago.<p>heres a basic history.<p>The Empire of terrans came to the conclusion that they can't sit on thier home planet for long. they send colonyships into the void powered by nuclear reactors (making the ETA's extr...
by Garison
Mon Jan 21, 2002 3:24 am
Forum: Hyperion
Topic: Vau, rather the lack there of.
Replies: 5
Views: 16594

Vau, rather the lack there of.

Is thier a way to design a more active vau presence? it seems to be they just sit on thier planet, collecting maps and drinking tea....well maybe not the tea part, but they must have the money for it!(where do all those firebirds come from?)<p>my question is, can you make them a more active player i...

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