Search found 21 matches
- Thu Oct 20, 2005 11:28 am
- Forum: Fixing it ourself
- Topic: .RES file format
- Replies: 17
- Views: 47060
Re: .RES file format
I've also created small application to decode .res files to .txt format (and back). For now it decodes only string tables though (menu + dialogs only as 'unknown' streams of hex numbers), as others resource types are not yet decoded to my satisfaction - if anyone could give me hints, I'd appreciate ...
- Thu Oct 20, 2005 11:25 am
- Forum: Fixing it ourself
- Topic: .RES file format
- Replies: 17
- Views: 47060
Re: .RES file format
There are .res files and their groups and types: COMPSTR.RES - contains messages used by computer players string table glCompStr // 17 strings DIPLO.RES - diplomacy related dialogs dialog SectsDlg dialog Manowitz // when browsing manowitz files dialog Diplomacy // choose diplomacy target ... there a...
- Thu Oct 20, 2005 10:28 am
- Forum: Fixing it ourself
- Topic: .RES file format
- Replies: 17
- Views: 47060
.RES file format
I've playing a bit with .RES files. Here is what I've found (something is probably old info, because it was used in NOVA patch). All numbers are stored in IBM format (lowest byte first). .RES file begins with 16 bytes header: struct res_file_header_t { char signature[16]; }; signature is a...
- Thu Oct 20, 2005 10:02 am
- Forum: Fixing it ourself
- Topic: EFS Questions
- Replies: 50
- Views: 126199
Re: EFS Questions
In separate thread.
Although, some of these 'discoveries' were already in NOVA. So I cannot claim all glory for myself
Although, some of these 'discoveries' were already in NOVA. So I cannot claim all glory for myself
- Wed Oct 12, 2005 12:34 pm
- Forum: Fixing it ourself
- Topic: Hello everyone!
- Replies: 9
- Views: 28638
Re: Hello everyone!
I've found something here: neogamer's stronghold - efs downloads, but I was not able to download anything - I get access denied when accessing their FTP server (probably my firewall) ?
Anybody who would be succesfull in downloading of these files, could drop me a PM ?
Anybody who would be succesfull in downloading of these files, could drop me a PM ?
- Wed Sep 07, 2005 1:48 pm
- Forum: Hyperion
- Topic: A couple more Hyperion questions
- Replies: 7
- Views: 32391
Re: A couple more Hyperion questions
Simple. AI does not have same restrictions on required unit, money and resources as the player has. If AI has required components - ok, they use them. If not - components will appear from 'thin air' :-) It is a 'shortcut' programmers made so they don't need to create 'good' AI (if such a thing can b...