Search found 74 matches
- Sat Dec 05, 2015 12:24 am
- Forum: EFS Clone
- Topic: Phoenix announcements
- Replies: 11
- Views: 49505
(Cross posting myself from another thread) Speaking of implementing more game features, I have never done PBEM myself (other than testing), and I have only played EFS1.4 (Hyperion 1.4g) thru once (exploiting the one Noblesse Elitesse super noble you get at start), thus I may not be the best authorit...
You've put thought into how to build a functioning AI, which is reassuring! I'll certainly dig into the Symbiot demo and test it out when it's ready. Down the road when EFS 1.4 style play is largely complete, do you plan to expand the game's possibilities at all? Fully functioning Church mechanics ...
AI is what I'm looking forward to most! Do you plan to build up AI profiles for each type of entity (Rebels, Symbiots, Houses, Church, Vau, League) as Phoenix progresses? Some of the weakest points of the EFS AI are the minimal Vau AI and inability for Rebels to produce new units. (Doing AI is what...
Phoenix is the only one I'm aware of with any activity. Flowerpot posted a little over a month ago about the latest release in this thread , in fact. It's come a long way! Hey, Last friday night (27.11.2015) at 19:03:00 GMT +0200 during a Phoenix test game, symbiot units conquered rebel cities on A...
- Thu Oct 22, 2015 10:05 pm
- Forum: EFS Clone
- Topic: Phoenix announcements
- Replies: 11
- Views: 49505
- Sat May 17, 2014 3:59 pm
- Forum: EFS Clone
- Topic: Phoenix announcements
- Replies: 11
- Views: 49505
Version 0.10.0 released The link to the downloads is in the first post. In short city building and capture works, PBEM works, messages partially implemented, cargo loading at ocean shores works and cargo pod splitting and joining works. New in this version City capture with planetside units impleme...
- Fri Apr 11, 2014 9:32 am
- Forum: Fixing it ourself
- Topic: EFS.EXE or EFSHYP.EXE for Emperor Wars - Reality Mod?
- Replies: 2
- Views: 18388
Re: EFS.EXE or EFSHYP.EXE for Emperor Wars - Reality Mod?
Is it better to use the Hyperion version of EFS.EXE (EFSHYP.EXE) for this mod? Thank you. IIRC the Hyperion exe's difference is that it allows the symbiots to build spaceships and boosts the leagua agora restocking resource amounts. Symbiots can't build spaceships in the standard exe, thus the Hype...
- Fri Apr 11, 2014 9:16 am
- Forum: EFS Clone
- Topic: Phoenix announcements
- Replies: 11
- Views: 49505
- Sun Mar 30, 2014 6:01 pm
- Forum: Fixing it ourself
- Topic: exe replacement
- Replies: 109
- Views: 289676
- Sun Mar 30, 2014 5:58 pm
- Forum: EFS Clone
- Topic: Phoenix announcements
- Replies: 11
- Views: 49505
- Sun Mar 02, 2014 6:55 pm
- Forum: Fixing it ourself
- Topic: exe replacement
- Replies: 109
- Views: 289676
I appreciate you contributions greatly. But I'm finding this collaboration too hard to handle :( I'm thinking I would like to give up collaborating soon. I think that would be for the best, unfortunately. Now that spring is here, I'd quite like to be spending more time outside anyway. So let's agre...
- Sat Mar 01, 2014 3:22 pm
- Forum: Fixing it ourself
- Topic: exe replacement
- Replies: 109
- Views: 289676
- Fri Feb 28, 2014 10:29 pm
- Forum: Fixing it ourself
- Topic: exe replacement
- Replies: 109
- Views: 289676
- Thu Feb 27, 2014 8:40 pm
- Forum: Fixing it ourself
- Topic: exe replacement
- Replies: 109
- Views: 289676
How did you manage with the merge, was it ridden with conflicts, cause when I merged unit building it had big conflicts ? Well, I wasn't merging your unit-building into my version, so much as just adding my latest changes to your version. And I hadn't done very much. So there weren't that many conf...
- Wed Feb 26, 2014 10:11 pm
- Forum: Fixing it ourself
- Topic: exe replacement
- Replies: 109
- Views: 289676
OK. I've merged your latest uploaded revision with my latest local one, on new branch rsw2, and pushed that to my fork. Everything seems to be working. Ok, I checked that. How did you manage with the merge, was it ridden with conflicts, cause when I merged unit building it had big conflicts ? There...