I saw a link for the source code yesterday while searching through. I have looked and looked today, but I cannot find it. Could someone please let me know where the code is so I can look at it?
The Darkmage
Source Code
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- Space Legionnaire
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Re: Source Code
Source code for what?
There is no code for the original EFS, and in some correspondance we got from Holistic it would seem the source code isn't exactly 'nice' and that we wouldn't benefit much from having it
Also there is no source for the Clone Project, since the whole thing is still in design phase.
- Deathifier
There is no code for the original EFS, and in some correspondance we got from Holistic it would seem the source code isn't exactly 'nice' and that we wouldn't benefit much from having it
Also there is no source for the Clone Project, since the whole thing is still in design phase.
- Deathifier
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Re: Source Code
https://sourceforge.net/projects/wargamer/
In the "about units, divisions and armies" discussion, you can find that Max says its open source now and gives a link. The link above is it.
I am about to search around in the site for it, butI could have misread it and it could be another game.
The Darkmage
In the "about units, divisions and armies" discussion, you can find that Max says its open source now and gives a link. The link above is it.
I am about to search around in the site for it, butI could have misread it and it could be another game.
The Darkmage
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Re: Source Code
P.S. - "Not Nice" is my specialty. I like cleaning up programming screwups and the like. I may not have much experience with C, but I am willing to give it a shot.
The Darkmage
The Darkmage
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Re: Source Code
I couldn't find the link to the area you mentioned, but it would seem that's a totally different game...
There has been a little discussion about the EFS source here before, which I probably moved to the clone forum.
We pretty much agreed that working off the old source would be far too much work for what it's worth - remember you are dealing with a huge lump of code, quite aged technologies (DirectX 5 I belive) and a list of stuff you have to find and fix a few miles long.
The effort required to rewrite the parts of the code to do everything we want may well be the same as it takes to write it from scratch with a much more elegant design
- Deathifier
There has been a little discussion about the EFS source here before, which I probably moved to the clone forum.
We pretty much agreed that working off the old source would be far too much work for what it's worth - remember you are dealing with a huge lump of code, quite aged technologies (DirectX 5 I belive) and a list of stuff you have to find and fix a few miles long.
The effort required to rewrite the parts of the code to do everything we want may well be the same as it takes to write it from scratch with a much more elegant design
- Deathifier
Re: Source Code
The open source game is "Wargamer: Napoleon 1813".
I gave it as example to army OOB thats all.
I gave it as example to army OOB thats all.
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