Hyperion V1.375 beta 13AUG2K Available!

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Hyperion V1.375 beta 13AUG2K Available!

Postby Guest » Mon Aug 14, 2000 3:39 am

Hyperion V1.375 beta 13AUG2K is available! Here is the URL to get it:<p> <A HREF="http://www.crosswinds.net/~mc0271/hyperion/downloads.html" TARGET=_blank>http://www.crosswinds.net/~mc0271/hyperion/downloads.html</A> <p>It includes the following changes:<p>The following unit positions have been moved so that the non-House AI can build more units:<br> 1. Militia (84/3) -> 83/3 (Flame Thrower's previous slot)<br>2. Flame Thrower (83/3 - bumped by Militia) -> 80/4 (previously unused)<br>3. Tracker Legion (84/1) -> 55/3 (previously unused)<br>4. Imperial Siege Tank (56/4) -> 61/2 (previously unused)<br>5. Morph Fighter (74/3) -> 30/3 (Imperial Assault Fighter's previous slot)<br>6. Imperial Assault Fighter (30/3 - bumped by Morph Fighter) -> 7/3 (previously unused)<br>7. Stealth Fighter (74/4) -> 30/4 (Stigmata Mega Fortress's previous slot)<br>8. Stigmata Mega Fortress (30/4 - bumped by Stealth Fighter) -> 7/4 (previously unused)<br> Unfortunately, this means that if you load either the Hyperionized Original Galaxy or the Corithian Galaxy that the above units will be rearranged. I was able to swap the units in the Soren Savegame Scenario since they were a lot fewer (I only swapped the Li Halan units, so other House AI will have Vau Mercenaries in replace of Militia for instance). I need to update the Corinthian and Hyperionized Original Galaxies next.<p>Had forgotten to included Manowitz Volume 1 Chapters 1-11 and Volume 5 Chapters 46-48 in the archive. These are now included - thanks to Rich Trup for helping me find these errors! <br> Minor tweaking of early aircraft (Jet-Propulsion Fighter, Atmospheric Fighter, Gunship, and Divebomber) Accuracies so that now Atmospheric Fighters have a small (15%) chance of hitting Symbiot Spitters - thanks to Rich Trup for his suggestions here!<p>The non-House AI now builds more units:<p>Church:<br>Previously could build Inquisitors, Mega Psy-Tanks, and Killer Psy-Gunships, now also builds Laser Psy Fighters, Hover Psy Tank units, Monks, and Heavy Psy-Tank Killers.<p>League:<br>Builds 3rd-Republic Enforcers, 3rd-Republic Hover Tank units, 3rd-Republic Hyper Bombers, and 3rd-Republic Siege Tanks<p>Vau:<br>(Only when someone is at war with the Vau) builds Vau Mercenaries, Vau PTS Weapons, Vau Jet Bikes, Vau War Skifs, Vau War Towers.<p>Rebels (unconfirmed):<br>Possibly builds Rebel Partisans, Rebel Artillery, Rebel Soldier Legions, and other units. This has not been confirmed, but they appear to be getting new units from somewhere.<p>non-House structures:<p>Monastery - Inquisitors, Mega Psy-Tanks, Laser Psy-Fighters, Killer Psy-Gunships<br>Unknown (University in Galaxy Editor) - Monks, Heavy Psy-Tank Killers, Hover Psy-Tank, Hover Psy-Tank Killer, Hover Psy A-A, select Ministry units with appropriate tech for House player<br>Agora - 3rd-Republic Enforcer, 3rd-Republic Hover Tank, 3rd-Republic Hover Tank Killer, 3rd-Republic Hover A-A<br>Alien Ruins - 3rd-Republic Hyper Bomber, 3rd-Republic Siege Tank<br>Vau City - Vau Mercenary, Vau PTS Weapon, Vau Jet Bike, Vau War Skif, Vau War Tower<p>Keep EFSing!<p>Matt

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