Hyperion V1.375beta 06NOV2K Available

A very good patch

Moderator: Matt Caspermeyer

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Hyperion V1.375beta 06NOV2K Available

Postby Guest » Tue Nov 07, 2000 10:14 am

The Hyperion patch has been updated and is now available on my website at the following URL:<p> <A HREF="http://www.crosswinds.net/~mc0271/hyperion/downloads/hyp1375beta.zip" TARGET=_blank>http://www.crosswinds.net/~mc0271/hyperion/downloads/hyp1375beta.zip</A> <p>This is a minor change, the most notable being that Militia are only buildable in Farms. This should help curb the AO's tendency to build a Militia in virtually every city every turn, while not affecting the production of Militia too much due to the fact that Farms are plentiful during the early game. Thanks to Rich Trup and Mike Ely for their suggestions here!<p>Another change that will affect games is that I've swapped the Composite Armor and Megachassis tech positions in TECH.DAT so that when you choose the Physics Advanced Documentarium you get Composite Armor instead of Megachassis. I've ensured that I changed all the tech numbers in TECH.DAT and UNIT.DAT so that they point to the correct technology requirements still.<p>There are a few more minor tweaks here and there but the above two changes are the most notable.<p>I've also updated some of the documentation in the ZIP file (readme files and whatnot) so that I now have more up-to-date information in those files.<p>Let me know if you discover any problems.<p>Matt

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