pbem compatibility in 1.4gamma

A very good patch

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Tainted Pikachu
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pbem compatibility in 1.4gamma

Postby Tainted Pikachu » Sun Aug 15, 2004 11:06 am

hi everybody,

i started a pbem game on another forum, and now i am wondering will changing epochs later in the game cause compatibility problems with pbem games, due to changing of .dat files during a game

any insights?

Sukayo
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Re: pbem compatibility in 1.4gamma

Postby Sukayo » Sun Aug 15, 2004 1:05 pm

:-) you will get CRC errors, so at least you should declare the time wehn you are changing the DAT file to all other players that this is the reason for the CRC error. Also all should change it in the same time!

Tainted Pikachu
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Re: pbem compatibility in 1.4gamma

Postby Tainted Pikachu » Sun Aug 15, 2004 3:04 pm

apart from the error message, if we change epochs simultaneously, there will be no bad effects. we can continue play normaly?

Matt Caspermeyer
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Re: pbem compatibility in 1.4gamma

Postby Matt Caspermeyer » Sun Aug 15, 2004 3:57 pm

Right - you'll just get the CRC errors for a turn or two and then that will be it.

There are no compatibility issues.

I haven't started a new Gamma PBEM, yet because things are still a little too fluid and players don't like changes after they start.

Matt
Matt

Tainted Pikachu
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Re: pbem compatibility in 1.4gamma

Postby Tainted Pikachu » Mon Aug 16, 2004 2:09 pm

another thing occured to me: since we have no computer players, can we just start with epoch 3?
are there any units that cannot be built in epoch 3, but can be built in epoch 1? i failed to find any in the unit.dat files

Matt Caspermeyer
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Re: pbem compatibility in 1.4gamma

Postby Matt Caspermeyer » Mon Aug 16, 2004 3:11 pm

Yep - you can start in Epoch 3 from the beginning.

Matt
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